2.
Analyse the sound design of a
range of computer game cut sequences. You must gather video examples and
discuss how the sound design gives a sense of:
•
Setting
•
Mood
•
Game genre
•
Narrative
In addition, your analysis
must explain how you think specific soundtrack assets have been produced (with
reference to production process):
•
VST instruments
and effects
•
Studio recording
•
Use of traditional
instruments
•
Audio field
recordings
Analysis.
____________________________________________________________________________________________________________
1. Naruto Shippuden: Ultimate ninja storm 3: Full Burst
2. Sonic Generations
3. Super Mario Sunshine
4. Gears of War 2
5. Saints Row 3
)
6. Grand Theft Auto V
7. Pokemon XD Gale of Darkness
8. Halo 4
9. Need For Speed Most Wanted
10 Darksiders